Wednesday, January 28, 2015

How creative are you? Depends where you're from

                                         

With the 'creative class' on the rise, many businesses are trying to capitalize on imagination and innovation. But when it comes to creative juices, some societies have a faster flow than others. That's because, as new research suggests, creativity is tied to culture.
The study, recently published in The Journal of Business Research, compared nearly 300 individuals from Taiwan, a collectivist society, and Canada, a more individualistic country. Results show that those from individualist societies generate a greater number of ideas as compared to their collectivist counterparts -- though the cultures were on nearly equal footing when it came to the quality of that creative output.

Gad Saad, a professor at Concordia's John Molson School of Business, co-authored the study with Concordia graduate student Louis Ho and Mark Cleveland from the University of Western Ontario. They theorized that where a country falls on the individualism vs. collectivism continuum would affect the creative juices that might be "permitted" to flow from members of a particular culture.

"Brainstorming is often used as a proxy for creativity, so we decided to conduct brainstorming tasks using culturally neutral stimuli in Taiwan and in Canada," Saad says.

He and his co-authors hypothesized that members of an individualistic society would perform particularly well in a task that promotes out-of-the-box thinking such as coming up with the proverbial million-dollar idea, compared with those from a collectivist ethos, who wouldn't be as willing to engage in that kind of thinking because they would be more reluctant to stand out from the group.

The researchers recruited students from two universities in Taipei and Montreal and collected data on five measures that will be familiar to anyone who has had to brainstorm in a group:

1.       The number of generated ideas
2.       The quality of the ideas, as evaluated by independent judges
3.       The number of uttered negative statements within the brainstorming groups, such as "This is a 
       dumb idea that will fail."
4.       The valence of the negative statements -- "This is the all-time dumbest idea" has a stronger 
       negative connotation than "This idea is rather banal."
5.       The confidence level exhibited by group members when asked to evaluate their performance in 
       comparison to other teams.

When it comes to creativity, quality trumps quantity

"The study largely supported our hypotheses," Saad says. "We found that the individualists came up with many more ideas. They also uttered more negative statements -- and those statements were more strongly negative. The Canadian group also displayed greater overconfidence than their Taiwanese counterparts."

But when it came to the quality of ideas produced, the collectivists scored marginally higher than the individualists.

"This is in line with another important cultural trait that some collectivist societies are known to possess -- namely being more reflective as compared to action-oriented, having the reflex to think hard prior to committing to a course of action," Saad says.

Studies like this one are instrumental in understanding cultural differences that increasingly arise as the globe's economic centre of gravity shifts towards East Asia.

"To maximize the productivity of their international teams, global firms need to understand important cultural differences between Western and Eastern mindsets," Saad says. "Brainstorming, a technique often used to generate novel ideas such as new product innovations, might not be equally effective across cultural settings. Even though individuals from collectivistic societies might be coming up with fewer creative ideas, the quality of those ideas tends to be just as good as or marginally better than those of their individualistic counterparts. Employers need to recognize that."

Story Source:
The above story is based on materials provided by Concordia UniversityNote: Materials may be edited for content and length.

Journal Reference:

1.     Gad Saad, Mark Cleveland, Louis Ho. Individualism–collectivism and the quantity versus quality dimensions of individual and group creative performanceJournal of Business Research, 2015; 68 (3): 578 DOI:10.1016/j.jbusres.2014.09.004

NASA, Microsoft collaboration will allow scientists to 'work on Mars'

Source : NASA/Jet Propulsion Laboratory

Summary : NASA and Microsoft have teamed up to develop software called OnSight, a new technology that will enable scientists to work virtually on Mars using wearable technology called Microsoft HoloLens.

A screen view from OnSight, a software tool developed by NASA's Jet Propulsion Laboratory in collaboration with Microsoft. OnSight uses real rover data to create a 3-D simulation of the Martian environment where mission scientists can "meet" to discuss rover operations.
Credit: NASA/JPL-Caltech


NASA and Microsoft have teamed up to develop software called OnSight, a new technology that will enable scientists to work virtually on Mars using wearable technology called Microsoft HoloLens.

Developed by NASA's Jet Propulsion Laboratory in Pasadena, California, OnSight will give scientists a means to plan and, along with the Mars Curiosity rover, conduct science operations on the Red Planet.

"OnSight gives our rover scientists the ability to walk around and explore Mars right from their offices," said Dave Lavery, program executive for the Mars Science Laboratory mission at NASA Headquarters in Washington. "It fundamentally changes our perception of Mars, and how we understand the Mars environment surrounding the rover."
OnSight will use real rover data and extend the Curiosity mission's existing planning tools by creating a 3-D simulation of the Martian environment where scientists around the world can meet. Program scientists will be able to examine the rover's worksite from a first-person perspective, plan new activities and preview the results of their work firsthand.
"We believe OnSight will enhance the ways in which we explore Mars and share that journey of exploration with the world," said Jeff Norris, JPL's OnSight project manager.
Until now, rover operations required scientists to examine Mars imagery on a computer screen, and make inferences about what they are seeing. But images, even 3-D stereo views, lack a natural sense of depth that human vision employs to understand spatial relationships.
The OnSight system uses holographic computing to overlay visual information and rover data into the user's field of view. Holographic computing blends a view of the physical world with computer-generated imagery to create a hybrid of real and virtual.
To view this holographic realm, members of the Curiosity mission team don a Microsoft HoloLens device, which surrounds them with images from the rover's Martian field site. They then can stroll around the rocky surface or crouch down to examine rocky outcrops from different angles. The tool provides access to scientists and engineers looking to interact with Mars in a more natural, human way.
"Previously, our Mars explorers have been stuck on one side of a computer screen. This tool gives them the ability to explore the rover's surroundings much as an Earth geologist would do field work here on our planet," said Norris.
The OnSight tool also will be useful for planning rover operations. For example, scientists can program activities for many of the rover's science instruments by looking at a target and using gestures to select menu commands.
The joint effort to develop OnSight with Microsoft grew from an ongoing partnership to investigate advances in human-robot interaction. The JPL team responsible for OnSight specializes in systems to control robots and spacecraft. The tool will assist researchers in better understanding the environment and workspace of robotic spacecraft -- something that can be quite challenging with their traditional suite of tools.
JPL plans to begin testing OnSight in Curiosity mission operations later this year. Future applications may include Mars 2020 rover mission operations, and other applications in support of NASA's journey to Mars.
JPL manages the Mars Science Laboratory Project for NASA's Science Mission Directorate in Washington, and built the project's Curiosity rover.
Learn more about NASA's journey to Mars at: http://www.nasa.gov/mars
Story Source:
The above story is based on materials provided by NASA/Jet Propulsion LaboratoryNote: Materials may be edited for content and length.